
I en ikke fjern fremtid er menneskeligheden pÃ¥begyndt koloniseringen af Mars. Dark Colony er et godt strategi spil med rumvæsener og en dunkel stemning. Still, there are some innovations, however small, that are worthy of recognition. Dark Colony is an underrated real-time strategy game in the same vein as StarCraft or Warcraft 2.Its commercial failure is perhaps unsurprising, given the deluge of RTS games in 1997 and the fact that Dark Colony does not offer anything that is dramatically different from RTS bestsellers. People were able to detect the source of raw material called Petra-7 (after processing it is a great source of. We move there until the middle of the twentieth century, when work on the colonization of Mars is in progress. Deimos was followed up by End of the Earth on … 64bdbb59a4 35 Dark Colony is an interesting real-time strategy (RTS), developed by specialists from Strategic Simulations Inc. The My Colony Universe was established on Mawith the release of Deimos, a linear role playing game from Ape Apps that introduced the United Earth faction and the characters Sarge, Arms McGee, Staci Adams, Dogface Boy, Wurm, and Wadsworth.The backstory in this game laid the initial groundwork for the entire My Colony universe. The game takes you to a Mars colony named Petra 4 which is in the later stages of being terraformed, but as the humans begin to find the planet. Dark Colony is somewhere in the middle, managing to be a good enough game to be played on its own terms, abut at the same time, to always send you in the more rapacious and more fun hands of StarCraft. Dark Colony is a 1997 real-time strategy computer game developed by GameTek and published by Strategic Simulations, Inc. Apart from that, familiar terrain types have a slightly different appearance, and new ambient sounds.€‚ New things players can find are crashed flying saucers, Taar fortress markings, and a revisit of Area 51, featuring rattlesnakes. Dark Colony: The Council Warsĭark Colony: The Council Wars is an expansion pack to the 1997 video game Dark Colony, published in 1998. Dark Colony is one of the first RTS to add day/night cycle as a tactical consideration, as the Taar see much better during night time and Humans see much better during day time. Balanceīoth the human and alien armies have absolutely mirrored units that differ only in appearance, however there are two aspects to the gameplay that can sway the tide of battle: effective use of artifacts and day/night cycle. The game consists of two campaigns where players can either play as the humans, commanding a colonization force from Pan Luma Industries (one of the Earth corporations along with Aerogen and Stratus who are in charge of the Mars project) whose goal is to defend against and defeat the alien threat, or as the Taar, where players have to defeat the human presence on Mars and claim it for as their own.

Before they can move in though, they seek to get rid of the humans. The Taar are aliens from a scattered and dying race looking for a new homeworld, and Mars seems to be good fit.


All seems to be going well, until the Taar show up. At the start of the game the project has produced jungles and deserts habitable by people. Figuring they'd rather not choke on the atmosphere of Mars whilst mining Petra-7, the Humans begin terraforming the planet. Humans have discovered a "remarkable energy source" by the name of Petra-7 on the red planet. The game is set on a fictional Mars colony - the so-called "Dark Colony" - in the year 2137.
